using BruteForce.Screens.CreditsScreen.Panels;
using BruteForce.Screens.HelpScreen.Panels;
using BruteForce.Screens.MenuScreen.Panels;
using BruteForce.UserInterface.Abstracts;

namespace BruteForce.Screens.CreditsScreen
{
    /// <summary>
    /// This is a game component that implements IUpdateable.
    /// </summary>
    public class CreditsScreen : AbstractScreen
    {
        public CreditsScreen()
            : base("StartingMenuScreen", false, BFGame.Instance.GraphicsDevice.Viewport.Bounds)
        {
            AddPanel(new CreditsPanel(), PanelLocation.Center, 1);
        }

        //public override void Update(GameTime gameTime) {
        //    foreach (IPanel panel in Panels) {
        //        panel.Update(gameTime);
        //    }
        //}
    }
}